Hello, I am
Jordi Scharp.
Programmer.
My roots lie in tool, UI and gameplay development.
I develop with a love for user experience.
I am Jordi Scharp, a programmer at Guerrilla, where I do most of my work in C++ and Guerrilla's inhouse engine Decima. I love creating things and care a lot about the end user’s experience, both in terms of in-game experience as well as writing user friendly tools, making the lives of other devs easier. I love everything related to design, making things not only look, but also feel pretty.
My experience lies largely with C++ and C#, but I’m familiar
with a lot of related languages (GLSL/HLSL, Python, Java). For Guerrilla I am working as
an engineer on the UI engine of the Decima framework, the UI editor
within the Decima editor and UI content for the Horizon franchise.
In 2012 I started working as a game programmer at Sticky Studios where I worked
in Unity on gameplay, UI, audio tech and tool
development. When we transitioned to Talespin my focus shifted to
VR and tool development exclusively.
Before that I was a full stack developer at Ex Machina.
Next to all the nerdy things, I love audio design/technology, music production, cooking, food science and I also like to do some graffiti, when the weather’s right of course.
I am currently living in Utrecht, The Netherlands.
My inbox is always open, feel free to get in touch.
You can reach me at the following places: